A week ago, I participated at the #xkcdGameJame (Discord, Twitter) organised by Xavier Ekkel. This was the first time I managed to design and code a jam videogame all by myself, in about two days and a half. If not perfect, it was a bold attempt to create a Quake-ish experience, inspired by the XKCD comic strips. This time, you must run for ions (blue cubes) and load them into the LOIC (by pressing E next to it); you win the game once you get to drain the oceans from the planet you see below.
- It’s all about being quick and guessing where ions and heal cubes (red big ones) will fall. So run!
- Made with Blender Game Engine, which means: better if you run it for Blender and for curiosity, as the .exe file tends to fail and it’s GPL&CC licensed.
- First time I coded with Python; there are a few useful scripts inside.